Rockford Blixt
Real-Time VFX Artist | Unreal Developer | Shader & Niagara
Muskego, United States
Summary
I am a VFX Artist with a BFA in Game design and development. I have Experience in Maya, Zbrush, Substance, Adobe, Unity, and Unreal. My Primary skill set lies in Texture, Shader, and Particle System Development within Unreal and Substance. I have about 2-3 years of experience with these programs.
Skills
VFXParticle EffectsShadersTexturingPBR TexturingTexture BakingEnvironment Modeling
Software proficiency

Illustrator

Maya

Photoshop

Substance 3D Painter

Substance 3D Designer

Unreal Engine

ZBrush

Unity

Substance 3D Sampler

EmberGen

LiquiGen

Substance 3D Stager

GeoGen